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by Kylie Bogard · 10/6/2026
Lua Script
| 1 | -- Generated with StudForge.org | AI-powered 3D models for Roblox |
| 2 | -- Model: Seal |
| 3 | |
| 4 | local MS = game:GetService("MaterialService") |
| 5 | |
| 6 | local ok, roots = pcall(game.GetObjects, game, "rbxassetid://13386676607") |
| 7 | if not ok then return warn(roots) end |
| 8 | |
| 9 | local tmp = Instance.new("Folder") |
| 10 | for _, r in ipairs(roots) do r.Parent = tmp end |
| 11 | |
| 12 | for _, d in ipairs(tmp:GetDescendants()) do |
| 13 | if d:IsA("MaterialVariant") then |
| 14 | d.Parent = MS |
| 15 | end |
| 16 | end |
| 17 | tmp:Destroy() |
| 18 | |
| 19 | local model = Instance.new("Model") |
| 20 | model.Name = "Seal" |
| 21 | model.Parent = workspace |
| 22 | |
| 23 | local variants = { |
| 24 | ["Dark stone grey"] = "2022 Stud", |
| 25 | ["Fossil"] = "2022 Stud", |
| 26 | ["Ghost grey"] = "2022 Stud", |
| 27 | ["Really black"] = "2022 Universal", |
| 28 | } |
| 29 | do |
| 30 | local p = Instance.new("Part") |
| 31 | p.Name = "Body_Neck" |
| 32 | p.Size = Vector3.new(3.8, 3.8, 3) |
| 33 | p.CFrame = CFrame.new(0, 0, -6) |
| 34 | p.BrickColor = BrickColor.new("Fossil") |
| 35 | p.Material = Enum.Material.Glacier |
| 36 | p.MaterialVariant = "2022 Stud" |
| 37 | p.Anchored = true |
| 38 | p.Parent = model |
| 39 | end |
| 40 | do |
| 41 | local p = Instance.new("Part") |
| 42 | p.Name = "Belly_Neck" |
| 43 | p.Size = Vector3.new(3, 0.6, 3) |
| 44 | p.CFrame = CFrame.new(0, -1.9, -5.96) |
| 45 | p.BrickColor = BrickColor.new("Ghost grey") |
| 46 | p.Material = Enum.Material.Glacier |
| 47 | p.MaterialVariant = "2022 Stud" |
| 48 | p.Anchored = true |
| 49 | p.Parent = model |
| 50 | end |
| 51 | do |
| 52 | local p = Instance.new("Part") |
| 53 | p.Name = "Body_Chest" |
| 54 | p.Size = Vector3.new(4.8, 4.8, 3.5) |
| 55 | p.CFrame = CFrame.new(0, 0, -3.5) |
| 56 | p.BrickColor = BrickColor.new("Fossil") |
| 57 | p.Material = Enum.Material.Glacier |
| 58 | p.MaterialVariant = "2022 Stud" |
| 59 | p.Anchored = true |
| 60 | p.Parent = model |
| 61 | end |
| 62 | do |
| 63 | local p = Instance.new("Part") |
| 64 | p.Name = "Belly_Chest" |
| 65 | p.Size = Vector3.new(3.8, 0.6, 3.5) |
| 66 | p.CFrame = CFrame.new(0, -2.4, -3.46) |
| 67 | p.BrickColor = BrickColor.new("Ghost grey") |
| 68 | p.Material = Enum.Material.Glacier |
| 69 | p.MaterialVariant = "2022 Stud" |
| 70 | p.Anchored = true |
| 71 | p.Parent = model |
| 72 | end |
| 73 | do |
| 74 | local p = Instance.new("Part") |
| 75 | p.Name = "Body_Mid" |
| 76 | p.Size = Vector3.new(5, 5, 3.5) |
| 77 | p.CFrame = CFrame.new(0, 0, -0.5) |
| 78 | p.BrickColor = BrickColor.new("Fossil") |
| 79 | p.Material = Enum.Material.Glacier |
| 80 | p.MaterialVariant = "2022 Stud" |
| 81 | p.Anchored = true |
| 82 | p.Parent = model |
| 83 | end |
| 84 | do |
| 85 | local p = Instance.new("Part") |
| 86 | p.Name = "Belly_Mid" |
| 87 | p.Size = Vector3.new(4, 0.6, 3.5) |
| 88 | p.CFrame = CFrame.new(0, -2.54, -0.46) |
| 89 | p.BrickColor = BrickColor.new("Ghost grey") |
| 90 | p.Material = Enum.Material.Glacier |
| 91 | p.MaterialVariant = "2022 Stud" |
| 92 | p.Anchored = true |
| 93 | p.Parent = model |
| 94 | end |
| 95 | do |
| 96 | local p = Instance.new("Part") |
| 97 | p.Name = "Body_Abd" |
| 98 | p.Size = Vector3.new(4.4, 4.4, 3.5) |
| 99 | p.CFrame = CFrame.new(0, 0, 2.5) |
| 100 | p.BrickColor = BrickColor.new("Fossil") |
| 101 | p.Material = Enum.Material.Glacier |
| 102 | p.MaterialVariant = "2022 Stud" |
| 103 | p.Anchored = true |
| 104 | p.Parent = model |
| 105 | end |
| 106 | do |
| 107 | local p = Instance.new("Part") |
| 108 | p.Name = "Belly_Abd" |
| 109 | p.Size = Vector3.new(3.4, 0.6, 3.5) |
| 110 | p.CFrame = CFrame.new(0, -2.24, 2.54) |
| 111 | p.BrickColor = BrickColor.new("Ghost grey") |
| 112 | p.Material = Enum.Material.Glacier |
| 113 | p.MaterialVariant = "2022 Stud" |
| 114 | p.Anchored = true |
| 115 | p.Parent = model |
| 116 | end |
| 117 | do |
| 118 | local p = Instance.new("Part") |
| 119 | p.Name = "Body_Lower" |
| 120 | p.Size = Vector3.new(3.4, 3.4, 3.5) |
| 121 | p.CFrame = CFrame.new(0, 0, 5.5) |
| 122 | p.BrickColor = BrickColor.new("Fossil") |
| 123 | p.Material = Enum.Material.Glacier |
| 124 | p.MaterialVariant = "2022 Stud" |
| 125 | p.Anchored = true |
| 126 | p.Parent = model |
| 127 | end |
| 128 | do |
| 129 | local p = Instance.new("Part") |
| 130 | p.Name = "Belly_Lower" |
| 131 | p.Size = Vector3.new(2.4, 0.6, 3.5) |
| 132 | p.CFrame = CFrame.new(0, -1.7, 5.54) |
| 133 | p.BrickColor = BrickColor.new("Ghost grey") |
| 134 | p.Material = Enum.Material.Glacier |
| 135 | p.MaterialVariant = "2022 Stud" |
| 136 | p.Anchored = true |
| 137 | p.Parent = model |
| 138 | end |
| 139 | do |
| 140 | local p = Instance.new("Part") |
| 141 | p.Name = "Body_TailBase" |
| 142 | p.Size = Vector3.new(2.2, 2.2, 2.5) |
| 143 | p.CFrame = CFrame.new(0, 0, 8) |
| 144 | p.BrickColor = BrickColor.new("Fossil") |
| 145 | p.Material = Enum.Material.Glacier |
| 146 | p.MaterialVariant = "2022 Stud" |
| 147 | p.Anchored = true |
| 148 | p.Parent = model |
| 149 | end |
| 150 | do |
| 151 | local p = Instance.new("Part") |
| 152 | p.Name = "Head_Main" |
| 153 | p.Size = Vector3.new(3.2, 3.2, 3) |
| 154 | p.CFrame = CFrame.new(0, 0.2, -8.2) |
| 155 | p.BrickColor = BrickColor.new("Fossil") |
| 156 | p.Material = Enum.Material.Glacier |
| 157 | p.MaterialVariant = "2022 Stud" |
| 158 | p.Anchored = true |
| 159 | p.Parent = model |
| 160 | end |
| 161 | do |
| 162 | local p = Instance.new("Part") |
| 163 | p.Name = "Head_Lower" |
| 164 | p.Size = Vector3.new(2.6, 0.8, 2.8) |
| 165 | p.CFrame = CFrame.new(0, -1.4, -8.2) |
| 166 | p.BrickColor = BrickColor.new("Ghost grey") |
| 167 | p.Material = Enum.Material.Glacier |
| 168 | p.MaterialVariant = "2022 Stud" |
| 169 | p.Anchored = true |
| 170 | p.Parent = model |
| 171 | end |
| 172 | do |
| 173 | local p = Instance.new("Part") |
| 174 | p.Name = "Snout_Upper" |
| 175 | p.Size = Vector3.new(2, 1.6, 1.8) |
| 176 | p.CFrame = CFrame.new(0, -0.16, -10) |
| 177 | p.BrickColor = BrickColor.new("Fossil") |
| 178 | p.Material = Enum.Material.Glacier |
| 179 | p.MaterialVariant = "2022 Stud" |
| 180 | p.Anchored = true |
| 181 | p.Parent = model |
| 182 | end |
| 183 | do |
| 184 | local p = Instance.new("Part") |
| 185 | p.Name = "Snout_Lower" |
| 186 | p.Size = Vector3.new(1.6, 0.6, 1.6) |
| 187 | p.CFrame = CFrame.new(0, -1, -9.8) |
| 188 | p.BrickColor = BrickColor.new("Ghost grey") |
| 189 | p.Material = Enum.Material.Glacier |
| 190 | p.MaterialVariant = "2022 Stud" |
| 191 | p.Anchored = true |
| 192 | p.Parent = model |
| 193 | end |
| 194 | do |
| 195 | local p = Instance.new("Part") |
| 196 | p.Shape = Enum.PartType.Ball |
| 197 | p.Name = "Nose" |
| 198 | p.Size = Vector3.new(0.6, 0.5, 0.4) |
| 199 | p.CFrame = CFrame.new(0, 0.2, -11) |
| 200 | p.BrickColor = BrickColor.new("Really black") |
| 201 | p.Material = Enum.Material.Glacier |
| 202 | p.MaterialVariant = "2022 Universal" |
| 203 | p.Anchored = true |
| 204 | p.Parent = model |
| 205 | end |
| 206 | do |
| 207 | local p = Instance.new("Part") |
| 208 | p.Shape = Enum.PartType.Ball |
| 209 | p.Name = "Eye_L" |
| 210 | p.Size = Vector3.new(0.5, 0.5, 0.5) |
| 211 | p.CFrame = CFrame.new(1.3, 0.8, -9.2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) |
| 212 | p.BrickColor = BrickColor.new("Really black") |
| 213 | p.Material = Enum.Material.Glacier |
| 214 | p.MaterialVariant = "2022 Universal" |
| 215 | p.Anchored = true |
| 216 | p.Parent = model |
| 217 | end |
| 218 | do |
| 219 | local p = Instance.new("Part") |
| 220 | p.Shape = Enum.PartType.Ball |
| 221 | p.Name = "Eye_R" |
| 222 | p.Size = Vector3.new(0.5, 0.5, 0.5) |
| 223 | p.CFrame = CFrame.new(-1.3, 0.8, -9.2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) |
| 224 | p.BrickColor = BrickColor.new("Really black") |
| 225 | p.Material = Enum.Material.Glacier |
| 226 | p.MaterialVariant = "2022 Universal" |
| 227 | p.Anchored = true |
| 228 | p.Parent = model |
| 229 | end |
| 230 | do |
| 231 | local p = Instance.new("Part") |
| 232 | p.Name = "Flipper_Front_L" |
| 233 | p.Size = Vector3.new(5.37959, 0.6, 2.5) |
| 234 | p.CFrame = CFrame.new(4.1, -1.75, -1.25) * CFrame.Angles(math.rad(0), math.rad(-42.6467), math.rad(-16.1905)) |
| 235 | p.BrickColor = BrickColor.new("Dark stone grey") |
| 236 | p.Material = Enum.Material.Glacier |
| 237 | p.MaterialVariant = "2022 Stud" |
| 238 | p.Anchored = true |
| 239 | p.Parent = model |
| 240 | end |
| 241 | do |
| 242 | local p = Instance.new("Part") |
| 243 | p.Name = "Flipper_Front_R" |
| 244 | p.Size = Vector3.new(5.37959, 0.6, 2.5) |
| 245 | p.CFrame = CFrame.new(-4.1, -1.75, -1.25) * CFrame.Angles(math.rad(-180), math.rad(-42.6467), math.rad(163.81)) |
| 246 | p.BrickColor = BrickColor.new("Dark stone grey") |
| 247 | p.Material = Enum.Material.Glacier |
| 248 | p.MaterialVariant = "2022 Stud" |
| 249 | p.Anchored = true |
| 250 | p.Parent = model |
| 251 | end |
| 252 | do |
| 253 | local p = Instance.new("Part") |
| 254 | p.Name = "Flipper_Rear_L" |
| 255 | p.Size = Vector3.new(4.04228, 0.4, 2) |
| 256 | p.CFrame = CFrame.new(1.5, -0.35, 10.75) * CFrame.Angles(math.rad(0), math.rad(-60.2551), math.rad(-4.25615)) |
| 257 | p.BrickColor = BrickColor.new("Dark stone grey") |
| 258 | p.Material = Enum.Material.Glacier |
| 259 | p.MaterialVariant = "2022 Stud" |
| 260 | p.Anchored = true |
| 261 | p.Parent = model |
| 262 | end |
| 263 | do |
| 264 | local p = Instance.new("Part") |
| 265 | p.Name = "Flipper_Rear_R" |
| 266 | p.Size = Vector3.new(4.04228, 0.4, 2) |
| 267 | p.CFrame = CFrame.new(-1.5, -0.35, 10.75) * CFrame.Angles(math.rad(-180), math.rad(-60.2551), math.rad(175.744)) |
| 268 | p.BrickColor = BrickColor.new("Dark stone grey") |
| 269 | p.Material = Enum.Material.Glacier |
| 270 | p.MaterialVariant = "2022 Stud" |
| 271 | p.Anchored = true |
| 272 | p.Parent = model |
| 273 | end |
| 274 | model.PrimaryPart = model:FindFirstChild("Body_Mid") |
| 275 | print("Seal built: " .. #model:GetChildren() .. " parts") |
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