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by Teresa Hamilton · 4/17/2026
Lua Script
| 1 | -- Generated with StudForge.org | AI-powered 3D models for Roblox |
| 2 | -- Model: OpenDoor |
| 3 | |
| 4 | local MS = game:GetService("MaterialService") |
| 5 | |
| 6 | local ok, roots = pcall(game.GetObjects, game, "rbxassetid://13386676607") |
| 7 | if not ok then return warn(roots) end |
| 8 | |
| 9 | local tmp = Instance.new("Folder") |
| 10 | for _, r in ipairs(roots) do r.Parent = tmp end |
| 11 | |
| 12 | for _, d in ipairs(tmp:GetDescendants()) do |
| 13 | if d:IsA("MaterialVariant") then |
| 14 | d.Parent = MS |
| 15 | end |
| 16 | end |
| 17 | tmp:Destroy() |
| 18 | |
| 19 | local model = Instance.new("Model") |
| 20 | model.Name = "OpenDoor" |
| 21 | model.Parent = workspace |
| 22 | |
| 23 | local variants = { |
| 24 | ["Brown"] = "2022 Stud", |
| 25 | ["Dark taupe"] = "2022 Stud", |
| 26 | ["Medium stone grey"] = "2022 Inlet", |
| 27 | } |
| 28 | do |
| 29 | local p = Instance.new("Part") |
| 30 | p.Name = "FrameLeft" |
| 31 | p.Size = Vector3.new(1, 12, 1) |
| 32 | p.CFrame = CFrame.new(-4, 6, -0.04) |
| 33 | p.BrickColor = BrickColor.new("Brown") |
| 34 | p.Material = Enum.Material.Glacier |
| 35 | p.MaterialVariant = "2022 Stud" |
| 36 | p.Anchored = true |
| 37 | p.Parent = model |
| 38 | end |
| 39 | do |
| 40 | local p = Instance.new("Part") |
| 41 | p.Name = "FrameRight" |
| 42 | p.Size = Vector3.new(1, 12, 1) |
| 43 | p.CFrame = CFrame.new(4, 6, -0.04) |
| 44 | p.BrickColor = BrickColor.new("Brown") |
| 45 | p.Material = Enum.Material.Glacier |
| 46 | p.MaterialVariant = "2022 Stud" |
| 47 | p.Anchored = true |
| 48 | p.Parent = model |
| 49 | end |
| 50 | do |
| 51 | local p = Instance.new("Part") |
| 52 | p.Name = "FrameTop" |
| 53 | p.Size = Vector3.new(9, 1, 1) |
| 54 | p.CFrame = CFrame.new(0, 12.54, 0) |
| 55 | p.BrickColor = BrickColor.new("Brown") |
| 56 | p.Material = Enum.Material.Glacier |
| 57 | p.MaterialVariant = "2022 Stud" |
| 58 | p.Anchored = true |
| 59 | p.Parent = model |
| 60 | end |
| 61 | do |
| 62 | local p = Instance.new("Part") |
| 63 | p.Name = "DoorMain" |
| 64 | p.Size = Vector3.new(0.4, 11.8, 7.8) |
| 65 | p.CFrame = CFrame.new(-3.5, 6, 4.4) |
| 66 | p.BrickColor = BrickColor.new("Dark taupe") |
| 67 | p.Material = Enum.Material.Glacier |
| 68 | p.MaterialVariant = "2022 Stud" |
| 69 | p.Anchored = true |
| 70 | p.Parent = model |
| 71 | end |
| 72 | do |
| 73 | local p = Instance.new("Part") |
| 74 | p.Name = "HandlePlate" |
| 75 | p.Size = Vector3.new(0.2, 1.5, 1) |
| 76 | p.CFrame = CFrame.new(-3.16, 6, 7.5) |
| 77 | p.BrickColor = BrickColor.new("Medium stone grey") |
| 78 | p.Material = Enum.Material.Glacier |
| 79 | p.MaterialVariant = "2022 Inlet" |
| 80 | p.Anchored = true |
| 81 | p.Parent = model |
| 82 | end |
| 83 | do |
| 84 | local p = Instance.new("Part") |
| 85 | p.Name = "HandleLever" |
| 86 | p.Size = Vector3.new(0.6, 0.2, 0.2) |
| 87 | p.CFrame = CFrame.new(-2.72, 6, 7.5) |
| 88 | p.BrickColor = BrickColor.new("Medium stone grey") |
| 89 | p.Material = Enum.Material.Glacier |
| 90 | p.MaterialVariant = "2022 Inlet" |
| 91 | p.Anchored = true |
| 92 | p.Parent = model |
| 93 | end |
| 94 | do |
| 95 | local p = Instance.new("Part") |
| 96 | p.Name = "HandlePlateBack" |
| 97 | p.Size = Vector3.new(0.2, 1.5, 1) |
| 98 | p.CFrame = CFrame.new(-3.84, 6, 7.5) |
| 99 | p.BrickColor = BrickColor.new("Medium stone grey") |
| 100 | p.Material = Enum.Material.Glacier |
| 101 | p.MaterialVariant = "2022 Inlet" |
| 102 | p.Anchored = true |
| 103 | p.Parent = model |
| 104 | end |
| 105 | do |
| 106 | local p = Instance.new("Part") |
| 107 | p.Name = "HandleLeverBack" |
| 108 | p.Size = Vector3.new(0.6, 0.2, 0.2) |
| 109 | p.CFrame = CFrame.new(-4.28, 6, 7.5) |
| 110 | p.BrickColor = BrickColor.new("Medium stone grey") |
| 111 | p.Material = Enum.Material.Glacier |
| 112 | p.MaterialVariant = "2022 Inlet" |
| 113 | p.Anchored = true |
| 114 | p.Parent = model |
| 115 | end |
| 116 | model.PrimaryPart = model:FindFirstChild("FrameLeft") |
| 117 | print("OpenDoor built: " .. #model:GetChildren() .. " parts") |
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