Loading model...
by Krixu · 5/3/2026
Lua Script
| 1 | -- Generated with StudForge.org | AI-powered 3D models for Roblox |
| 2 | -- Model: ChunkyBaconHair |
| 3 | |
| 4 | local MS = game:GetService("MaterialService") |
| 5 | |
| 6 | local ok, roots = pcall(game.GetObjects, game, "rbxassetid://13386676607") |
| 7 | if not ok then return warn(roots) end |
| 8 | |
| 9 | local tmp = Instance.new("Folder") |
| 10 | for _, r in ipairs(roots) do r.Parent = tmp end |
| 11 | |
| 12 | for _, d in ipairs(tmp:GetDescendants()) do |
| 13 | if d:IsA("MaterialVariant") then |
| 14 | d.Parent = MS |
| 15 | end |
| 16 | end |
| 17 | tmp:Destroy() |
| 18 | |
| 19 | local model = Instance.new("Model") |
| 20 | model.Name = "ChunkyBaconHair" |
| 21 | model.Parent = workspace |
| 22 | |
| 23 | local variants = { |
| 24 | ["Bright blue"] = "2022 Big Stud", |
| 25 | ["Really black"] = "2022 Big Stud", |
| 26 | ["Reddish brown"] = "2022 Small Stud", |
| 27 | ["White"] = "2022 Big Stud", |
| 28 | } |
| 29 | do |
| 30 | local p = Instance.new("Part") |
| 31 | p.Name = "TorsoBase" |
| 32 | p.Size = Vector3.new(4, 3, 2) |
| 33 | p.CFrame = CFrame.new(0, 3.5, 0) |
| 34 | p.BrickColor = BrickColor.new("Really black") |
| 35 | p.Material = Enum.Material.Glacier |
| 36 | p.MaterialVariant = "2022 Big Stud" |
| 37 | p.Anchored = true |
| 38 | p.Parent = model |
| 39 | end |
| 40 | do |
| 41 | local p = Instance.new("Part") |
| 42 | p.Name = "ShirtFront" |
| 43 | p.Size = Vector3.new(2.5, 2.6, 0.3) |
| 44 | p.CFrame = CFrame.new(0, 3.5, -0.9) |
| 45 | p.BrickColor = BrickColor.new("Bright blue") |
| 46 | p.Material = Enum.Material.Glacier |
| 47 | p.MaterialVariant = "2022 Big Stud" |
| 48 | p.Anchored = true |
| 49 | p.Parent = model |
| 50 | end |
| 51 | do |
| 52 | local p = Instance.new("Part") |
| 53 | p.Name = "ShirtLogo" |
| 54 | p.Size = Vector3.new(0.8, 0.6, 0.1) |
| 55 | p.CFrame = CFrame.new(0, 3.8, -1.13) |
| 56 | p.BrickColor = BrickColor.new("Really black") |
| 57 | p.Material = Enum.Material.Glacier |
| 58 | p.MaterialVariant = "2022 Big Stud" |
| 59 | p.Anchored = true |
| 60 | p.Parent = model |
| 61 | end |
| 62 | do |
| 63 | local p = Instance.new("Part") |
| 64 | p.Name = "L_LegTop" |
| 65 | p.Size = Vector3.new(1.8, 2, 1.8) |
| 66 | p.CFrame = CFrame.new(1, 1.5, 0) |
| 67 | p.BrickColor = BrickColor.new("Really black") |
| 68 | p.Material = Enum.Material.Glacier |
| 69 | p.MaterialVariant = "2022 Big Stud" |
| 70 | p.Anchored = true |
| 71 | p.Parent = model |
| 72 | end |
| 73 | do |
| 74 | local p = Instance.new("Part") |
| 75 | p.Name = "L_Shoe" |
| 76 | p.Size = Vector3.new(2, 0.6, 2.2) |
| 77 | p.CFrame = CFrame.new(1.04, 0.3, 0) |
| 78 | p.BrickColor = BrickColor.new("White") |
| 79 | p.Material = Enum.Material.Glacier |
| 80 | p.MaterialVariant = "2022 Big Stud" |
| 81 | p.Anchored = true |
| 82 | p.Parent = model |
| 83 | end |
| 84 | do |
| 85 | local p = Instance.new("Part") |
| 86 | p.Name = "R_LegTop" |
| 87 | p.Size = Vector3.new(1.8, 2, 1.8) |
| 88 | p.CFrame = CFrame.new(-1, 1.5, 0) |
| 89 | p.BrickColor = BrickColor.new("Really black") |
| 90 | p.Material = Enum.Material.Glacier |
| 91 | p.MaterialVariant = "2022 Big Stud" |
| 92 | p.Anchored = true |
| 93 | p.Parent = model |
| 94 | end |
| 95 | do |
| 96 | local p = Instance.new("Part") |
| 97 | p.Name = "R_Shoe" |
| 98 | p.Size = Vector3.new(2, 0.6, 2.2) |
| 99 | p.CFrame = CFrame.new(-1, 0.3, 0) |
| 100 | p.BrickColor = BrickColor.new("White") |
| 101 | p.Material = Enum.Material.Glacier |
| 102 | p.MaterialVariant = "2022 Big Stud" |
| 103 | p.Anchored = true |
| 104 | p.Parent = model |
| 105 | end |
| 106 | do |
| 107 | local p = Instance.new("Part") |
| 108 | p.Name = "L_Shoulder" |
| 109 | p.Size = Vector3.new(1.2, 1.2, 1.8) |
| 110 | p.CFrame = CFrame.new(2.5, 4.2, 0) |
| 111 | p.BrickColor = BrickColor.new("Really black") |
| 112 | p.Material = Enum.Material.Glacier |
| 113 | p.MaterialVariant = "2022 Big Stud" |
| 114 | p.Anchored = true |
| 115 | p.Parent = model |
| 116 | end |
| 117 | do |
| 118 | local p = Instance.new("Part") |
| 119 | p.Name = "L_ArmLower" |
| 120 | p.Size = Vector3.new(1, 1.5, 1.5) |
| 121 | p.CFrame = CFrame.new(2.54, 3, 0) |
| 122 | p.BrickColor = BrickColor.new("White") |
| 123 | p.Material = Enum.Material.Glacier |
| 124 | p.MaterialVariant = "2022 Big Stud" |
| 125 | p.Anchored = true |
| 126 | p.Parent = model |
| 127 | end |
| 128 | do |
| 129 | local p = Instance.new("Part") |
| 130 | p.Shape = Enum.PartType.Cylinder |
| 131 | p.Name = "L_Hand" |
| 132 | p.Size = Vector3.new(0.6, 1.2, 1.2) |
| 133 | p.CFrame = CFrame.new(2.5, 2.1, 0) |
| 134 | p.BrickColor = BrickColor.new("White") |
| 135 | p.Material = Enum.Material.Glacier |
| 136 | p.MaterialVariant = "2022 Big Stud" |
| 137 | p.Anchored = true |
| 138 | p.Parent = model |
| 139 | end |
| 140 | do |
| 141 | local p = Instance.new("Part") |
| 142 | p.Name = "R_Shoulder" |
| 143 | p.Size = Vector3.new(1.2, 1.2, 1.8) |
| 144 | p.CFrame = CFrame.new(-2.5, 4.2, 0) |
| 145 | p.BrickColor = BrickColor.new("Really black") |
| 146 | p.Material = Enum.Material.Glacier |
| 147 | p.MaterialVariant = "2022 Big Stud" |
| 148 | p.Anchored = true |
| 149 | p.Parent = model |
| 150 | end |
| 151 | do |
| 152 | local p = Instance.new("Part") |
| 153 | p.Name = "R_ArmLower" |
| 154 | p.Size = Vector3.new(1, 1.5, 1.5) |
| 155 | p.CFrame = CFrame.new(-2.54, 3, 0) |
| 156 | p.BrickColor = BrickColor.new("White") |
| 157 | p.Material = Enum.Material.Glacier |
| 158 | p.MaterialVariant = "2022 Big Stud" |
| 159 | p.Anchored = true |
| 160 | p.Parent = model |
| 161 | end |
| 162 | do |
| 163 | local p = Instance.new("Part") |
| 164 | p.Shape = Enum.PartType.Cylinder |
| 165 | p.Name = "R_Hand" |
| 166 | p.Size = Vector3.new(0.6, 1.2, 1.2) |
| 167 | p.CFrame = CFrame.new(-2.5, 2.1, 0) |
| 168 | p.BrickColor = BrickColor.new("White") |
| 169 | p.Material = Enum.Material.Glacier |
| 170 | p.MaterialVariant = "2022 Big Stud" |
| 171 | p.Anchored = true |
| 172 | p.Parent = model |
| 173 | end |
| 174 | do |
| 175 | local p = Instance.new("Part") |
| 176 | p.Shape = Enum.PartType.Cylinder |
| 177 | p.Name = "Neck" |
| 178 | p.Size = Vector3.new(0.4, 1, 1) |
| 179 | p.CFrame = CFrame.new(0, 5.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)) |
| 180 | p.BrickColor = BrickColor.new("White") |
| 181 | p.Material = Enum.Material.Glacier |
| 182 | p.MaterialVariant = "2022 Big Stud" |
| 183 | p.Anchored = true |
| 184 | p.Parent = model |
| 185 | end |
| 186 | do |
| 187 | local p = Instance.new("Part") |
| 188 | p.Name = "HeadMain" |
| 189 | p.Size = Vector3.new(2.2, 2, 2.2) |
| 190 | p.CFrame = CFrame.new(0, 6.04, 0) |
| 191 | p.BrickColor = BrickColor.new("White") |
| 192 | p.Material = Enum.Material.Glacier |
| 193 | p.MaterialVariant = "2022 Big Stud" |
| 194 | p.Anchored = true |
| 195 | p.Parent = model |
| 196 | end |
| 197 | do |
| 198 | local p = Instance.new("Part") |
| 199 | p.Name = "L_Eye" |
| 200 | p.Size = Vector3.new(0.2, 0.4, 0.1) |
| 201 | p.CFrame = CFrame.new(0.4, 6.2, -1.1) |
| 202 | p.BrickColor = BrickColor.new("Really black") |
| 203 | p.Material = Enum.Material.Glacier |
| 204 | p.MaterialVariant = "2022 Big Stud" |
| 205 | p.Anchored = true |
| 206 | p.Parent = model |
| 207 | end |
| 208 | do |
| 209 | local p = Instance.new("Part") |
| 210 | p.Name = "R_Eye" |
| 211 | p.Size = Vector3.new(0.2, 0.4, 0.1) |
| 212 | p.CFrame = CFrame.new(-0.4, 6.2, -1.1) |
| 213 | p.BrickColor = BrickColor.new("Really black") |
| 214 | p.Material = Enum.Material.Glacier |
| 215 | p.MaterialVariant = "2022 Big Stud" |
| 216 | p.Anchored = true |
| 217 | p.Parent = model |
| 218 | end |
| 219 | do |
| 220 | local p = Instance.new("Part") |
| 221 | p.Name = "HairTop" |
| 222 | p.Size = Vector3.new(2.4, 0.6, 2.4) |
| 223 | p.CFrame = CFrame.new(0, 7.1, 0) |
| 224 | p.BrickColor = BrickColor.new("Reddish brown") |
| 225 | p.Material = Enum.Material.Glacier |
| 226 | p.MaterialVariant = "2022 Small Stud" |
| 227 | p.Anchored = true |
| 228 | p.Parent = model |
| 229 | end |
| 230 | do |
| 231 | local p = Instance.new("Part") |
| 232 | p.Name = "HairStrand_0" |
| 233 | p.Size = Vector3.new(0.806226, 0.6, 0.4) |
| 234 | p.CFrame = CFrame.new(0.25, 7.5, 0.1) * CFrame.Angles(math.rad(0), math.rad(-21.8014), math.rad(48.0912)) |
| 235 | p.BrickColor = BrickColor.new("Reddish brown") |
| 236 | p.Material = Enum.Material.Glacier |
| 237 | p.MaterialVariant = "2022 Small Stud" |
| 238 | p.Anchored = true |
| 239 | p.Parent = model |
| 240 | end |
| 241 | do |
| 242 | local p = Instance.new("Part") |
| 243 | p.Name = "HairStrand_1" |
| 244 | p.Size = Vector3.new(1.14891, 0.5, 0.4) |
| 245 | p.CFrame = CFrame.new(1, 6.5, -1) * CFrame.Angles(math.rad(0), math.rad(45), math.rad(-60.5038)) |
| 246 | p.BrickColor = BrickColor.new("Reddish brown") |
| 247 | p.Material = Enum.Material.Glacier |
| 248 | p.MaterialVariant = "2022 Small Stud" |
| 249 | p.Anchored = true |
| 250 | p.Parent = model |
| 251 | end |
| 252 | do |
| 253 | local p = Instance.new("Part") |
| 254 | p.Name = "HairStrand_2" |
| 255 | p.Size = Vector3.new(1.14891, 0.5, 0.4) |
| 256 | p.CFrame = CFrame.new(-1, 6.5, -1) * CFrame.Angles(math.rad(-180), math.rad(45), math.rad(119.496)) |
| 257 | p.BrickColor = BrickColor.new("Reddish brown") |
| 258 | p.Material = Enum.Material.Glacier |
| 259 | p.MaterialVariant = "2022 Small Stud" |
| 260 | p.Anchored = true |
| 261 | p.Parent = model |
| 262 | end |
| 263 | do |
| 264 | local p = Instance.new("Part") |
| 265 | p.Name = "HairStrand_3" |
| 266 | p.Size = Vector3.new(1.17473, 0.6, 0.4) |
| 267 | p.CFrame = CFrame.new(1.45, 6.6, 0.25) * CFrame.Angles(math.rad(0), math.rad(-35.5377), math.rad(-42.9222)) |
| 268 | p.BrickColor = BrickColor.new("Reddish brown") |
| 269 | p.Material = Enum.Material.Glacier |
| 270 | p.MaterialVariant = "2022 Small Stud" |
| 271 | p.Anchored = true |
| 272 | p.Parent = model |
| 273 | end |
| 274 | do |
| 275 | local p = Instance.new("Part") |
| 276 | p.Name = "HairStrand_4" |
| 277 | p.Size = Vector3.new(1.17473, 0.6, 0.4) |
| 278 | p.CFrame = CFrame.new(-1.45, 6.6, 0.25) * CFrame.Angles(math.rad(-180), math.rad(-35.5377), math.rad(137.078)) |
| 279 | p.BrickColor = BrickColor.new("Reddish brown") |
| 280 | p.Material = Enum.Material.Glacier |
| 281 | p.MaterialVariant = "2022 Small Stud" |
| 282 | p.Anchored = true |
| 283 | p.Parent = model |
| 284 | end |
| 285 | do |
| 286 | local p = Instance.new("Part") |
| 287 | p.Name = "HairStrand_5" |
| 288 | p.Size = Vector3.new(1.22066, 0.7, 0.4) |
| 289 | p.CFrame = CFrame.new(0, 6.5, 1.45) * CFrame.Angles(math.rad(55.008), math.rad(-90), math.rad(0)) |
| 290 | p.BrickColor = BrickColor.new("Reddish brown") |
| 291 | p.Material = Enum.Material.Glacier |
| 292 | p.MaterialVariant = "2022 Small Stud" |
| 293 | p.Anchored = true |
| 294 | p.Parent = model |
| 295 | end |
| 296 | do |
| 297 | local p = Instance.new("Part") |
| 298 | p.Name = "HairVolume1" |
| 299 | p.Size = Vector3.new(1.2, 0.5, 1) |
| 300 | p.CFrame = CFrame.new(0.3, 7.44, -0.2) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(0)) |
| 301 | p.BrickColor = BrickColor.new("Reddish brown") |
| 302 | p.Material = Enum.Material.Glacier |
| 303 | p.MaterialVariant = "2022 Small Stud" |
| 304 | p.Anchored = true |
| 305 | p.Parent = model |
| 306 | end |
| 307 | do |
| 308 | local p = Instance.new("Part") |
| 309 | p.Name = "HairVolume2" |
| 310 | p.Size = Vector3.new(1.2, 0.5, 1) |
| 311 | p.CFrame = CFrame.new(-0.3, 7.4, 0.2) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(0)) |
| 312 | p.BrickColor = BrickColor.new("Reddish brown") |
| 313 | p.Material = Enum.Material.Glacier |
| 314 | p.MaterialVariant = "2022 Small Stud" |
| 315 | p.Anchored = true |
| 316 | p.Parent = model |
| 317 | end |
| 318 | do |
| 319 | local rightV = Vector3.new(1,0,0).Unit |
| 320 | local upV = (Vector3.new(0,1,0) - Vector3.new(0,1,0):Dot(rightV)*rightV).Unit |
| 321 | local normalV = upV:Cross(rightV) |
| 322 | local pos = Vector3.new(0, 5.8, -1.15) |
| 323 | local cyl = Instance.new("Part") |
| 324 | cyl.Shape = Enum.PartType.Cylinder |
| 325 | cyl.Size = Vector3.new(0.05, 1.4, 1.4) |
| 326 | cyl.CFrame = CFrame.fromMatrix(pos, normalV, rightV) |
| 327 | cyl.BrickColor = BrickColor.new("Really black") |
| 328 | cyl.Material = Enum.Material.Glacier |
| 329 | cyl.MaterialVariant = "2022 Big Stud" |
| 330 | cyl.Anchored = true; cyl.Parent = workspace |
| 331 | local cuts = {} |
| 332 | local hole = Instance.new("Part") |
| 333 | hole.Shape = Enum.PartType.Cylinder |
| 334 | hole.Size = Vector3.new(0.25, 1.2, 1.2) |
| 335 | hole.CFrame = cyl.CFrame |
| 336 | hole.BrickColor = BrickColor.new("Really black") |
| 337 | hole.Material = Enum.Material.Glacier |
| 338 | hole.MaterialVariant = "2022 Big Stud" |
| 339 | hole.Anchored = true; hole.Parent = workspace |
| 340 | table.insert(cuts, hole) |
| 341 | local angBoxes = {} |
| 342 | do |
| 343 | local edgeDir = -0.866025*rightV + -0.5*upV |
| 344 | local edgePerp = 0.5*rightV + -0.866025*upV |
| 345 | local cut = Instance.new("Part") |
| 346 | cut.Size = Vector3.new(2.8, 0.25, 2.8) |
| 347 | cut.CFrame = CFrame.fromMatrix(pos + -1 * 1.4 * edgePerp, edgeDir, normalV) |
| 348 | cut.BrickColor = BrickColor.new("Really black") |
| 349 | cut.Material = Enum.Material.Glacier |
| 350 | cut.MaterialVariant = "2022 Big Stud" |
| 351 | cut.Anchored = true; cut.Parent = workspace |
| 352 | table.insert(angBoxes, cut) |
| 353 | end |
| 354 | do |
| 355 | local edgeDir = 0.866025*rightV + -0.5*upV |
| 356 | local edgePerp = 0.5*rightV + 0.866025*upV |
| 357 | local cut = Instance.new("Part") |
| 358 | cut.Size = Vector3.new(2.8, 0.25, 2.8) |
| 359 | cut.CFrame = CFrame.fromMatrix(pos + 1 * 1.4 * edgePerp, edgeDir, normalV) |
| 360 | cut.BrickColor = BrickColor.new("Really black") |
| 361 | cut.Material = Enum.Material.Glacier |
| 362 | cut.MaterialVariant = "2022 Big Stud" |
| 363 | cut.Anchored = true; cut.Parent = workspace |
| 364 | table.insert(angBoxes, cut) |
| 365 | end |
| 366 | for _, b in ipairs(angBoxes) do table.insert(cuts, b) end |
| 367 | if #cuts > 0 then |
| 368 | local ok, result = pcall(function() return cyl:SubtractAsync(cuts) end) |
| 369 | for _, c in ipairs(cuts) do c:Destroy() end |
| 370 | if ok and result then |
| 371 | cyl:Destroy() |
| 372 | result.Name = "Smile"; result.Anchored = true; result.Parent = model |
| 373 | else |
| 374 | cyl.Name = "Smile"; cyl.Parent = model |
| 375 | end |
| 376 | else |
| 377 | cyl.Name = "Smile"; cyl.Parent = model |
| 378 | end |
| 379 | end |
| 380 | model.PrimaryPart = model:FindFirstChild("TorsoBase") |
| 381 | print("ChunkyBaconHair built: " .. #model:GetChildren() .. " parts") |
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