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by Drake Swag24 · 3/26/2026
Lua Script
| 1 | -- Generated with StudForge.org | AI-powered 3D models for Roblox |
| 2 | -- Model: AnimeCharacter_Safe |
| 3 | |
| 4 | local MS = game:GetService("MaterialService") |
| 5 | |
| 6 | local ok, roots = pcall(game.GetObjects, game, "rbxassetid://13386676607") |
| 7 | if not ok then return warn(roots) end |
| 8 | |
| 9 | local tmp = Instance.new("Folder") |
| 10 | for _, r in ipairs(roots) do r.Parent = tmp end |
| 11 | |
| 12 | for _, d in ipairs(tmp:GetDescendants()) do |
| 13 | if d:IsA("MaterialVariant") then |
| 14 | d.Parent = MS |
| 15 | end |
| 16 | end |
| 17 | tmp:Destroy() |
| 18 | |
| 19 | local model = Instance.new("Model") |
| 20 | model.Name = "AnimeCharacter_Safe" |
| 21 | model.Parent = workspace |
| 22 | |
| 23 | local variants = { |
| 24 | ["Brown"] = "2022 Stud", |
| 25 | ["Dark blue"] = "2022 Inlet", |
| 26 | ["Dark red"] = "2022 Stud", |
| 27 | ["Nougat"] = "2022 Stud", |
| 28 | ["White"] = "2022 Stud", |
| 29 | } |
| 30 | do |
| 31 | local p = Instance.new("Part") |
| 32 | p.Name = "Head" |
| 33 | p.Size = Vector3.new(2, 2, 1) |
| 34 | p.CFrame = CFrame.new(0, 6.04, 0) |
| 35 | p.BrickColor = BrickColor.new("Nougat") |
| 36 | p.Material = Enum.Material.Glacier |
| 37 | p.MaterialVariant = "2022 Stud" |
| 38 | p.Anchored = true |
| 39 | p.Parent = model |
| 40 | end |
| 41 | do |
| 42 | local p = Instance.new("Part") |
| 43 | p.Name = "HairTop" |
| 44 | p.Size = Vector3.new(2.2, 0.6, 1.2) |
| 45 | p.CFrame = CFrame.new(0.04, 7.2, 0) |
| 46 | p.BrickColor = BrickColor.new("Brown") |
| 47 | p.Material = Enum.Material.Glacier |
| 48 | p.MaterialVariant = "2022 Stud" |
| 49 | p.Anchored = true |
| 50 | p.Parent = model |
| 51 | end |
| 52 | do |
| 53 | local p = Instance.new("Part") |
| 54 | p.Name = "HairBack" |
| 55 | p.Size = Vector3.new(2.2, 2.4, 0.4) |
| 56 | p.CFrame = CFrame.new(-0.04, 6, 0.6) |
| 57 | p.BrickColor = BrickColor.new("Brown") |
| 58 | p.Material = Enum.Material.Glacier |
| 59 | p.MaterialVariant = "2022 Stud" |
| 60 | p.Anchored = true |
| 61 | p.Parent = model |
| 62 | end |
| 63 | do |
| 64 | local p = Instance.new("Part") |
| 65 | p.Name = "PonytailL" |
| 66 | p.Size = Vector3.new(0.8, 3, 0.8) |
| 67 | p.CFrame = CFrame.new(-1.2, 5.5, 0.8) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(10)) |
| 68 | p.BrickColor = BrickColor.new("Brown") |
| 69 | p.Material = Enum.Material.Glacier |
| 70 | p.MaterialVariant = "2022 Stud" |
| 71 | p.Anchored = true |
| 72 | p.Parent = model |
| 73 | end |
| 74 | do |
| 75 | local p = Instance.new("Part") |
| 76 | p.Name = "PonytailR" |
| 77 | p.Size = Vector3.new(0.8, 3, 0.8) |
| 78 | p.CFrame = CFrame.new(1.2, 5.5, 0.8) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-10)) |
| 79 | p.BrickColor = BrickColor.new("Brown") |
| 80 | p.Material = Enum.Material.Glacier |
| 81 | p.MaterialVariant = "2022 Stud" |
| 82 | p.Anchored = true |
| 83 | p.Parent = model |
| 84 | end |
| 85 | do |
| 86 | local p = Instance.new("Part") |
| 87 | p.Name = "Bangs" |
| 88 | p.Size = Vector3.new(2.2, 0.8, 0.4) |
| 89 | p.CFrame = CFrame.new(-0.04, 6.8, -0.6) |
| 90 | p.BrickColor = BrickColor.new("Brown") |
| 91 | p.Material = Enum.Material.Glacier |
| 92 | p.MaterialVariant = "2022 Stud" |
| 93 | p.Anchored = true |
| 94 | p.Parent = model |
| 95 | end |
| 96 | do |
| 97 | local p = Instance.new("Part") |
| 98 | p.Name = "TorsoShirt" |
| 99 | p.Size = Vector3.new(2, 3, 1) |
| 100 | p.CFrame = CFrame.new(0, 3.5, 0) |
| 101 | p.BrickColor = BrickColor.new("White") |
| 102 | p.Material = Enum.Material.Glacier |
| 103 | p.MaterialVariant = "2022 Stud" |
| 104 | p.Anchored = true |
| 105 | p.Parent = model |
| 106 | end |
| 107 | do |
| 108 | local p = Instance.new("Part") |
| 109 | p.Name = "JacketLeft" |
| 110 | p.Size = Vector3.new(0.6, 3, 1.2) |
| 111 | p.CFrame = CFrame.new(-0.8, 3.42, -0.18) |
| 112 | p.BrickColor = BrickColor.new("Dark red") |
| 113 | p.Material = Enum.Material.Glacier |
| 114 | p.MaterialVariant = "2022 Stud" |
| 115 | p.Anchored = true |
| 116 | p.Parent = model |
| 117 | end |
| 118 | do |
| 119 | local p = Instance.new("Part") |
| 120 | p.Name = "JacketRight" |
| 121 | p.Size = Vector3.new(0.6, 3, 1.2) |
| 122 | p.CFrame = CFrame.new(0.8, 3.42, -0.18) |
| 123 | p.BrickColor = BrickColor.new("Dark red") |
| 124 | p.Material = Enum.Material.Glacier |
| 125 | p.MaterialVariant = "2022 Stud" |
| 126 | p.Anchored = true |
| 127 | p.Parent = model |
| 128 | end |
| 129 | do |
| 130 | local p = Instance.new("Part") |
| 131 | p.Name = "JacketBack" |
| 132 | p.Size = Vector3.new(2, 3, 0.4) |
| 133 | p.CFrame = CFrame.new(0.04, 3.46, 0.4) |
| 134 | p.BrickColor = BrickColor.new("Dark red") |
| 135 | p.Material = Enum.Material.Glacier |
| 136 | p.MaterialVariant = "2022 Stud" |
| 137 | p.Anchored = true |
| 138 | p.Parent = model |
| 139 | end |
| 140 | do |
| 141 | local p = Instance.new("Part") |
| 142 | p.Name = "Collar" |
| 143 | p.Size = Vector3.new(2.2, 0.6, 0.8) |
| 144 | p.CFrame = CFrame.new(0.04, 5.2, 0.3) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)) |
| 145 | p.BrickColor = BrickColor.new("Dark red") |
| 146 | p.Material = Enum.Material.Glacier |
| 147 | p.MaterialVariant = "2022 Stud" |
| 148 | p.Anchored = true |
| 149 | p.Parent = model |
| 150 | end |
| 151 | do |
| 152 | local p = Instance.new("Part") |
| 153 | p.Name = "ArmLeft" |
| 154 | p.Size = Vector3.new(1, 3, 1) |
| 155 | p.CFrame = CFrame.new(-1.6, 3.5, 0.08) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)) |
| 156 | p.BrickColor = BrickColor.new("Dark red") |
| 157 | p.Material = Enum.Material.Glacier |
| 158 | p.MaterialVariant = "2022 Stud" |
| 159 | p.Anchored = true |
| 160 | p.Parent = model |
| 161 | end |
| 162 | do |
| 163 | local p = Instance.new("Part") |
| 164 | p.Name = "ArmRight" |
| 165 | p.Size = Vector3.new(1, 3, 1) |
| 166 | p.CFrame = CFrame.new(1.6, 3.5, 0.08) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)) |
| 167 | p.BrickColor = BrickColor.new("Dark red") |
| 168 | p.Material = Enum.Material.Glacier |
| 169 | p.MaterialVariant = "2022 Stud" |
| 170 | p.Anchored = true |
| 171 | p.Parent = model |
| 172 | end |
| 173 | do |
| 174 | local p = Instance.new("Part") |
| 175 | p.Name = "HandLeft" |
| 176 | p.Size = Vector3.new(0.8, 0.8, 0.8) |
| 177 | p.CFrame = CFrame.new(-1.886108, 1.421215, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)) |
| 178 | p.BrickColor = BrickColor.new("Nougat") |
| 179 | p.Material = Enum.Material.Glacier |
| 180 | p.MaterialVariant = "2022 Stud" |
| 181 | p.Anchored = true |
| 182 | p.Parent = model |
| 183 | end |
| 184 | do |
| 185 | local p = Instance.new("Part") |
| 186 | p.Name = "HandRight" |
| 187 | p.Size = Vector3.new(0.8, 0.8, 0.8) |
| 188 | p.CFrame = CFrame.new(1.886108, 1.421215, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)) |
| 189 | p.BrickColor = BrickColor.new("Nougat") |
| 190 | p.Material = Enum.Material.Glacier |
| 191 | p.MaterialVariant = "2022 Stud" |
| 192 | p.Anchored = true |
| 193 | p.Parent = model |
| 194 | end |
| 195 | do |
| 196 | local p = Instance.new("Part") |
| 197 | p.Name = "LegLeft" |
| 198 | p.Size = Vector3.new(1, 2, 1) |
| 199 | p.CFrame = CFrame.new(-0.54, 0.84, 0) |
| 200 | p.BrickColor = BrickColor.new("Dark blue") |
| 201 | p.Material = Enum.Material.Glacier |
| 202 | p.MaterialVariant = "2022 Inlet" |
| 203 | p.Anchored = true |
| 204 | p.Parent = model |
| 205 | end |
| 206 | do |
| 207 | local p = Instance.new("Part") |
| 208 | p.Name = "LegRight" |
| 209 | p.Size = Vector3.new(1, 2, 1) |
| 210 | p.CFrame = CFrame.new(0.54, 0.84, 0) |
| 211 | p.BrickColor = BrickColor.new("Dark blue") |
| 212 | p.Material = Enum.Material.Glacier |
| 213 | p.MaterialVariant = "2022 Inlet" |
| 214 | p.Anchored = true |
| 215 | p.Parent = model |
| 216 | end |
| 217 | model.PrimaryPart = model:FindFirstChild("TorsoShirt") |
| 218 | print("AnimeCharacter_Safe built: " .. #model:GetChildren() .. " parts") |
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