local MS = game:GetService("MaterialService") local ok, roots = pcall(game.GetObjects, game, "rbxassetid://13386676607") if not ok then return warn(roots) end local tmp = Instance.new("Folder") for _, r in ipairs(roots) do r.Parent = tmp end for _, d in ipairs(tmp:GetDescendants()) do if d:IsA("MaterialVariant") then d.Parent = MS end end tmp:Destroy() local model = Instance.new("Model") model.Name = "SushiPlatter" model.Parent = workspace local variants = { ["Bright green"] = "2022 Stud", ["Bright red"] = "2022 Stud", ["Bright yellow"] = "2022 Weld", ["Dusty Rose"] = "2022 Stud", ["Institutional white"] = "2022 Stud", ["Nougat"] = "2022 Stud", ["Really black"] = "2022 Universal", ["Royal purple"] = "2022 Stud", } if next(needed) then local ok, roots = pcall(game.GetObjects, game, "rbxassetid://13386676607") if not ok then warn(roots) else local tmp = Instance.new("Folder") for _, r in ipairs(roots) do r.Parent = tmp end for _, d in ipairs(tmp:GetDescendants()) do if d:IsA("MaterialVariant") and needed[d.Name] then d.Parent = MS end end tmp:Destroy() end end end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "PlatterBase" p.Size = Vector3.new(1, 36, 36) p.CFrame = CFrame.new(0, 0.46, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "PlatterRim" p.Size = Vector3.new(1.5, 37.6, 37.6) p.CFrame = CFrame.new(0, 0.75, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "PlatterInside" p.Size = Vector3.new(0.4, 36, 36) p.CFrame = CFrame.new(0, 1.34, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_0_0_Nori" p.Size = Vector3.new(1.2, 1.8, 1.8) p.CFrame = CFrame.new(-8, 1.98, -12) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_0_0_Rice" p.Size = Vector3.new(1.3, 1.6, 1.6) p.CFrame = CFrame.new(-8, 2.23, -12) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_0_0_Center" p.Size = Vector3.new(1.4, 0.8, 0.8) p.CFrame = CFrame.new(-8, 2.32, -12) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_0_1_Nori" p.Size = Vector3.new(1.2, 1.8, 1.8) p.CFrame = CFrame.new(-8, 1.9, -9.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_0_1_Rice" p.Size = Vector3.new(1.3, 1.6, 1.6) p.CFrame = CFrame.new(-8, 2.19, -9.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_0_1_Center" p.Size = Vector3.new(1.4, 0.8, 0.8) p.CFrame = CFrame.new(-8, 2.28, -9.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_1_0_Nori" p.Size = Vector3.new(1.2, 1.8, 1.8) p.CFrame = CFrame.new(-5.8, 1.98, -12) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_1_0_Rice" p.Size = Vector3.new(1.3, 1.6, 1.6) p.CFrame = CFrame.new(-5.8, 2.23, -12) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_1_0_Center" p.Size = Vector3.new(1.4, 0.8, 0.8) p.CFrame = CFrame.new(-5.8, 2.32, -12) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_1_1_Nori" p.Size = Vector3.new(1.2, 1.8, 1.8) p.CFrame = CFrame.new(-5.8, 1.94, -9.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_1_1_Rice" p.Size = Vector3.new(1.3, 1.6, 1.6) p.CFrame = CFrame.new(-5.8, 2.19, -9.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_1_1_Center" p.Size = Vector3.new(1.4, 0.8, 0.8) p.CFrame = CFrame.new(-5.8, 2.28, -9.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_2_0_Nori" p.Size = Vector3.new(1.2, 1.8, 1.8) p.CFrame = CFrame.new(-3.6, 1.98, -12) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_2_0_Rice" p.Size = Vector3.new(1.3, 1.6, 1.6) p.CFrame = CFrame.new(-3.6, 2.23, -12) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_2_0_Center" p.Size = Vector3.new(1.4, 0.8, 0.8) p.CFrame = CFrame.new(-3.6, 2.32, -12) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_2_1_Nori" p.Size = Vector3.new(1.2, 1.8, 1.8) p.CFrame = CFrame.new(-3.6, 1.98, -9.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_2_1_Rice" p.Size = Vector3.new(1.3, 1.56, 1.56) p.CFrame = CFrame.new(-3.6, 2.19, -9.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki_2_1_Center" p.Size = Vector3.new(1.4, 0.8, 0.8) p.CFrame = CFrame.new(-3.6, 2.32, -9.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_0_0_Nori" p.Size = Vector3.new(1.2, 1.8, 1.8) p.CFrame = CFrame.new(-2, 2.06, -10) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_0_0_Rice" p.Size = Vector3.new(1.3, 1.6, 1.6) p.CFrame = CFrame.new(-2, 2.23, -10) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_0_0_Center" p.Size = Vector3.new(1.4, 0.8, 0.8) p.CFrame = CFrame.new(-2, 2.32, -10) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_0_1_Nori" p.Size = Vector3.new(1.2, 1.84, 1.84) p.CFrame = CFrame.new(-2, 2.02, -7.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_0_1_Rice" p.Size = Vector3.new(1.3, 1.6, 1.6) p.CFrame = CFrame.new(-2, 2.19, -7.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_0_1_Center" p.Size = Vector3.new(1.4, 0.8, 0.8) p.CFrame = CFrame.new(-2, 2.28, -7.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Bright green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_1_0_Nori" p.Size = Vector3.new(1.2, 1.88, 1.88) p.CFrame = CFrame.new(0.2, 2.06, -10) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_1_0_Rice" p.Size = Vector3.new(1.3, 1.6, 1.6) p.CFrame = CFrame.new(0.2, 2.23, -10) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_1_0_Center" p.Size = Vector3.new(1.4, 0.8, 0.8) p.CFrame = CFrame.new(0.2, 2.32, -10) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_1_1_Nori" p.Size = Vector3.new(1.2, 1.92, 1.92) p.CFrame = CFrame.new(0.2, 2.06, -7.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_1_1_Rice" p.Size = Vector3.new(1.3, 1.6, 1.6) p.CFrame = CFrame.new(0.2, 2.19, -7.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_1_1_Center" p.Size = Vector3.new(1.4, 0.8, 0.8) p.CFrame = CFrame.new(0.2, 2.28, -7.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Bright green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_2_0_Nori" p.Size = Vector3.new(1.2, 1.96, 1.96) p.CFrame = CFrame.new(2.4, 2.14, -10) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_2_0_Rice" p.Size = Vector3.new(1.3, 1.6, 1.6) p.CFrame = CFrame.new(2.4, 2.23, -10) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_2_0_Center" p.Size = Vector3.new(1.4, 0.8, 0.8) p.CFrame = CFrame.new(2.4, 2.32, -10) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_2_1_Nori" p.Size = Vector3.new(1.2, 2, 2) p.CFrame = CFrame.new(2.4, 2.1, -7.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_2_1_Rice" p.Size = Vector3.new(1.3, 1.6, 1.6) p.CFrame = CFrame.new(2.4, 2.19, -7.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Maki2_2_1_Center" p.Size = Vector3.new(1.4, 0.8, 0.8) p.CFrame = CFrame.new(2.4, 2.28, -7.8) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(90)) p.BrickColor = BrickColor.new("Bright green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Tuna_0_Rice" p.Size = Vector3.new(1.8, 1.2, 3.5) p.CFrame = CFrame.new(-12, 2.3, -2) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Tuna_0_Topping" p.Size = Vector3.new(2, 0.6, 4) p.CFrame = CFrame.new(-12, 3, -2) * CFrame.Angles(math.rad(-5), math.rad(-30), math.rad(0)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Tuna_1_Rice" p.Size = Vector3.new(1.8, 1.2, 3.5) p.CFrame = CFrame.new(-9.5, 2.26, -0.5) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Tuna_1_Topping" p.Size = Vector3.new(2, 0.6, 4) p.CFrame = CFrame.new(-9.5, 3, -0.5) * CFrame.Angles(math.rad(-5), math.rad(-30), math.rad(0)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Tuna_2_Rice" p.Size = Vector3.new(1.8, 1.2, 3.5) p.CFrame = CFrame.new(-7, 2.22, 1) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Tuna_2_Topping" p.Size = Vector3.new(2, 0.6, 4) p.CFrame = CFrame.new(-7, 3, 1) * CFrame.Angles(math.rad(-5), math.rad(-30), math.rad(0)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "WhiteFish_0_Rice" p.Size = Vector3.new(1.8, 1.2, 3.5) p.CFrame = CFrame.new(-10, 2.18, 4) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "WhiteFish_0_Topping" p.Size = Vector3.new(2, 0.6, 4) p.CFrame = CFrame.new(-10, 3, 4) * CFrame.Angles(math.rad(-5), math.rad(-20), math.rad(0)) p.BrickColor = BrickColor.new("Nougat") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "WhiteFish_1_Rice" p.Size = Vector3.new(1.8, 1.2, 3.5) p.CFrame = CFrame.new(-7.5, 2.14, 5) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "WhiteFish_1_Topping" p.Size = Vector3.new(2, 0.6, 4) p.CFrame = CFrame.new(-7.5, 3, 5) * CFrame.Angles(math.rad(-5), math.rad(-20), math.rad(0)) p.BrickColor = BrickColor.new("Nougat") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "WhiteFish_2_Rice" p.Size = Vector3.new(1.8, 1.2, 3.5) p.CFrame = CFrame.new(-5, 2.1, 6) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "WhiteFish_2_Topping" p.Size = Vector3.new(2, 0.6, 4) p.CFrame = CFrame.new(-5, 3, 6) * CFrame.Angles(math.rad(-5), math.rad(-20), math.rad(0)) p.BrickColor = BrickColor.new("Nougat") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Salmon_0_Rice" p.Size = Vector3.new(1.8, 1.2, 3.5) p.CFrame = CFrame.new(-8, 2.1, 9) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Salmon_0_Topping" p.Size = Vector3.new(2, 0.6, 4) p.CFrame = CFrame.new(-8, 3, 9) * CFrame.Angles(math.rad(-5), math.rad(-10), math.rad(0)) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Salmon_1_Rice" p.Size = Vector3.new(1.8, 1.2, 3.5) p.CFrame = CFrame.new(-5.5, 1.94, 10) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Salmon_1_Topping" p.Size = Vector3.new(2, 0.6, 4) p.CFrame = CFrame.new(-5.5, 3, 10) * CFrame.Angles(math.rad(-5), math.rad(-10), math.rad(0)) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Shrimp_0_Rice" p.Size = Vector3.new(1.8, 1.2, 3.5) p.CFrame = CFrame.new(-4, 2.18, -2) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Shrimp_0_Topping" p.Size = Vector3.new(2, 0.6, 4) p.CFrame = CFrame.new(-4, 3, -2) * CFrame.Angles(math.rad(-5), math.rad(-40), math.rad(0)) p.BrickColor = BrickColor.new("Dusty Rose") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "ShrimpTail_0" p.Size = Vector3.new(1, 0.5, 1.5) p.CFrame = CFrame.new(-2.5, 3, -0.5) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(0)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Shrimp_1_Rice" p.Size = Vector3.new(1.8, 1.2, 3.5) p.CFrame = CFrame.new(-1.5, 2.14, -0.5) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Shrimp_1_Topping" p.Size = Vector3.new(2, 0.6, 4) p.CFrame = CFrame.new(-1.5, 3, -0.5) * CFrame.Angles(math.rad(-5), math.rad(-40), math.rad(0)) p.BrickColor = BrickColor.new("Dusty Rose") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "ShrimpTail_1" p.Size = Vector3.new(1, 0.5, 1.5) p.CFrame = CFrame.new(0, 3, 1) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(0)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Shrimp_2_Rice" p.Size = Vector3.new(1.8, 1.2, 3.5) p.CFrame = CFrame.new(1, 2.1, 1) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Shrimp_2_Topping" p.Size = Vector3.new(2, 0.6, 4) p.CFrame = CFrame.new(1, 3, 1) * CFrame.Angles(math.rad(-5), math.rad(-40), math.rad(0)) p.BrickColor = BrickColor.new("Dusty Rose") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "ShrimpTail_2" p.Size = Vector3.new(1, 0.5, 1.5) p.CFrame = CFrame.new(2.5, 3, 2.5) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(0)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Octo_0_Rice" p.Size = Vector3.new(1.8, 1.2, 3.5) p.CFrame = CFrame.new(8, 2.1, 2) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Octo_0_Topping" p.Size = Vector3.new(2, 0.6, 4) p.CFrame = CFrame.new(8, 3, 2) * CFrame.Angles(math.rad(-5), math.rad(30), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "OctoEdge_0" p.Size = Vector3.new(0.4, 0.6, 4) p.CFrame = CFrame.new(8.8, 3.3, 2) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)) p.BrickColor = BrickColor.new("Royal purple") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Octo_1_Rice" p.Size = Vector3.new(1.8, 1.2, 3.5) p.CFrame = CFrame.new(10.5, 2.14, 3.5) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Octo_1_Topping" p.Size = Vector3.new(2, 0.6, 4) p.CFrame = CFrame.new(10.5, 3, 3.5) * CFrame.Angles(math.rad(-5), math.rad(30), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "OctoEdge_1" p.Size = Vector3.new(0.4, 0.6, 4) p.CFrame = CFrame.new(11.3, 3.3, 3.5) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)) p.BrickColor = BrickColor.new("Royal purple") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Clam_0_Rice" p.Size = Vector3.new(1.8, 1.2, 3.5) p.CFrame = CFrame.new(6, 2.14, -6) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Clam_0_Topping" p.Size = Vector3.new(2, 0.6, 4) p.CFrame = CFrame.new(6, 3, -6) * CFrame.Angles(math.rad(-5), math.rad(40), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "ClamRed_0" p.Size = Vector3.new(2, 0.4, 2) p.CFrame = CFrame.new(5.5, 3.44, -6.5) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Clam_1_Rice" p.Size = Vector3.new(1.8, 1.2, 3.5) p.CFrame = CFrame.new(8.5, 2.1, -4.5) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Clam_1_Topping" p.Size = Vector3.new(2, 0.6, 4) p.CFrame = CFrame.new(8.5, 3, -4.5) * CFrame.Angles(math.rad(-5), math.rad(40), math.rad(0)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "ClamRed_1" p.Size = Vector3.new(2, 0.4, 2) p.CFrame = CFrame.new(8, 3.4, -5) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Tamago_0" p.Size = Vector3.new(2.5, 2, 4) p.CFrame = CFrame.new(8, 2.54, 8) * CFrame.Angles(math.rad(0), math.rad(45), math.rad(0)) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "TamagoBand_0" p.Size = Vector3.new(2.6, 2.1, 0.5) p.CFrame = CFrame.new(8, 2.42, 8) * CFrame.Angles(math.rad(0), math.rad(45), math.rad(0)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Tamago_1" p.Size = Vector3.new(2.5, 2, 4) p.CFrame = CFrame.new(11, 2.5, 7) * CFrame.Angles(math.rad(0), math.rad(45), math.rad(0)) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "TamagoBand_1" p.Size = Vector3.new(2.6, 2.1, 0.5) p.CFrame = CFrame.new(11, 2.42, 7) * CFrame.Angles(math.rad(0), math.rad(45), math.rad(0)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Ikura_0_Nori" p.Size = Vector3.new(2, 2.71, 2.71) p.CFrame = CFrame.new(0, 2.46, 12) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Ikura_0_Rice" p.Size = Vector3.new(1.6, 2.31, 2.31) p.CFrame = CFrame.new(0, 2.18, 12) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Ikura_0_Topping" p.Size = Vector3.new(0.6, 2.15, 2.15) p.CFrame = CFrame.new(0, 3.3, 12) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(90)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Ikura_1_Nori" p.Size = Vector3.new(2, 2.75, 2.75) p.CFrame = CFrame.new(2.5, 2.5, 12) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Ikura_1_Rice" p.Size = Vector3.new(1.6, 2.35, 2.35) p.CFrame = CFrame.new(2.5, 2.22, 12) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Ikura_1_Topping" p.Size = Vector3.new(0.6, 2.15, 2.15) p.CFrame = CFrame.new(2.5, 3.3, 12) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(90)) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Negitoro_0_Nori" p.Size = Vector3.new(2, 2.71, 2.71) p.CFrame = CFrame.new(-5, 2.46, 13) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Negitoro_0_Rice" p.Size = Vector3.new(1.6, 2.31, 2.31) p.CFrame = CFrame.new(-5, 2.18, 13) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Negitoro_0_Topping" p.Size = Vector3.new(0.6, 2.15, 2.15) p.CFrame = CFrame.new(-5, 3.3, 13) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(90)) p.BrickColor = BrickColor.new("Dusty Rose") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Negitoro_1_Nori" p.Size = Vector3.new(2, 2.75, 2.75) p.CFrame = CFrame.new(-2.5, 2.5, 13) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(90)) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Negitoro_1_Rice" p.Size = Vector3.new(1.6, 2.35, 2.35) p.CFrame = CFrame.new(-2.5, 2.22, 13) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Negitoro_1_Topping" p.Size = Vector3.new(0.6, 2.15, 2.15) p.CFrame = CFrame.new(-2.5, 3.3, 13) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(90)) p.BrickColor = BrickColor.new("Dusty Rose") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Garnish_1" p.Size = Vector3.new(0.2, 2, 4) p.CFrame = CFrame.new(2, 2.5, -8) * CFrame.Angles(math.rad(20), math.rad(45), math.rad(0)) p.BrickColor = BrickColor.new("Bright green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Garnish_2" p.Size = Vector3.new(0.2, 2, 3) p.CFrame = CFrame.new(-6, 2.5, 10) * CFrame.Angles(math.rad(15), math.rad(-30), math.rad(0)) p.BrickColor = BrickColor.new("Bright green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end model.PrimaryPart = model:FindFirstChild("PlatterBase") print("SushiPlatter built: " .. #model:GetChildren() .. " parts")