local MS = game:GetService("MaterialService") local ok, roots = pcall(game.GetObjects, game, "rbxassetid://13386676607") if not ok then return warn(roots) end local tmp = Instance.new("Folder") for _, r in ipairs(roots) do r.Parent = tmp end for _, d in ipairs(tmp:GetDescendants()) do if d:IsA("MaterialVariant") then d.Parent = MS end end tmp:Destroy() local model = Instance.new("Model") model.Name = "RoastTurkey" model.Parent = workspace local variants = { ["Brick yellow"] = "2022 Stud", ["Bright red"] = "2022 Stud", ["Earth green"] = "2022 Stud", ["Institutional white"] = "2022 Stud", ["Nougat"] = "2022 Stud", ["Reddish brown"] = "2022 Small Stud", ["Royal purple"] = "2022 Stud", } do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "PlateBase" p.Size = Vector3.new(0.4, 21, 21) p.CFrame = CFrame.new(0, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "PlateRim1" p.Size = Vector3.new(0.2, 20, 20) p.CFrame = CFrame.new(0, 0.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BodyBase" p.Size = Vector3.new(14, 3, 10) p.CFrame = CFrame.new(0, 2, 0) p.BrickColor = BrickColor.new("Nougat") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BodyMid" p.Size = Vector3.new(13, 3, 9) p.CFrame = CFrame.new(0, 4, 0) p.BrickColor = BrickColor.new("Nougat") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BodyTop" p.Size = Vector3.new(11, 2, 7) p.CFrame = CFrame.new(0, 6, 0) p.BrickColor = BrickColor.new("Nougat") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BodyPeak" p.Size = Vector3.new(8, 1.5, 5) p.CFrame = CFrame.new(-1, 7.5, 0) p.BrickColor = BrickColor.new("Reddish brown") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Small Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BreastFront" p.Size = Vector3.new(4, 4, 8) p.CFrame = CFrame.new(-6, 4, 0) p.BrickColor = BrickColor.new("Nougat") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BreastTop" p.Size = Vector3.new(4, 2, 6) p.CFrame = CFrame.new(-5, 6.5, 0) p.BrickColor = BrickColor.new("Reddish brown") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Small Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "TailEnd" p.Size = Vector3.new(4, 3, 6) p.CFrame = CFrame.new(6, 3, 0) p.BrickColor = BrickColor.new("Nougat") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "TailTop" p.Size = Vector3.new(3, 2, 4) p.CFrame = CFrame.new(5.04, 5, 0) p.BrickColor = BrickColor.new("Reddish brown") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Small Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "RightLegBase" p.Size = Vector3.new(3, 3, 3) p.CFrame = CFrame.new(5, 3.5, 4.5) p.BrickColor = BrickColor.new("Nougat") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "RightLegMid" p.Size = Vector3.new(4, 2, 2) p.CFrame = CFrame.new(7, 4.5, 5.5) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(20)) p.BrickColor = BrickColor.new("Nougat") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "RightLegBone" p.Size = Vector3.new(2, 0.8, 0.8) p.CFrame = CFrame.new(9, 5.5, 6.5) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(20)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "RightLegKnob" p.Size = Vector3.new(1.2, 1.2, 1.2) p.CFrame = CFrame.new(9.8, 6, 7) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "LeftLegBase" p.Size = Vector3.new(3, 3, 3) p.CFrame = CFrame.new(5, 3.5, -4.5) p.BrickColor = BrickColor.new("Nougat") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "LeftLegMid" p.Size = Vector3.new(4, 2, 2) p.CFrame = CFrame.new(7, 4.5, -5.5) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(20)) p.BrickColor = BrickColor.new("Nougat") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "LeftLegBone" p.Size = Vector3.new(2, 0.8, 0.8) p.CFrame = CFrame.new(9, 5.5, -6.5) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(20)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "LeftLegKnob" p.Size = Vector3.new(1.2, 1.2, 1.2) p.CFrame = CFrame.new(9.8, 6, -7) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "RightWingBase" p.Size = Vector3.new(5, 2, 2) p.CFrame = CFrame.new(-2, 2.5, 5) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(-10)) p.BrickColor = BrickColor.new("Nougat") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "RightWingTip" p.Size = Vector3.new(4, 1.5, 1.5) p.CFrame = CFrame.new(-4, 1.5, 5.5) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(-20)) p.BrickColor = BrickColor.new("Reddish brown") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Small Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "LeftWingBase" p.Size = Vector3.new(5, 2, 2) p.CFrame = CFrame.new(-2, 2.5, -5) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(-10)) p.BrickColor = BrickColor.new("Nougat") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "LeftWingTip" p.Size = Vector3.new(4, 1.5, 1.5) p.CFrame = CFrame.new(-4, 1.5, -5.5) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(-20)) p.BrickColor = BrickColor.new("Reddish brown") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Small Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Apple1" p.Size = Vector3.new(2.5, 2, 2.5) p.CFrame = CFrame.new(-8, 1, -4) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Onion1" p.Size = Vector3.new(2, 1.5, 3) p.CFrame = CFrame.new(-7, 1, -6) * CFrame.Angles(math.rad(0), math.rad(45), math.rad(0)) p.BrickColor = BrickColor.new("Royal purple") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Herb1" p.Size = Vector3.new(4, 0.2, 0.5) p.CFrame = CFrame.new(-9, 0.6, -5) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Herb2" p.Size = Vector3.new(3, 0.2, 0.5) p.CFrame = CFrame.new(-8.5, 0.64, -3) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Apple2" p.Size = Vector3.new(2.5, 2, 2.5) p.CFrame = CFrame.new(-8, 1, 4) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Onion2" p.Size = Vector3.new(2, 1.5, 3) p.CFrame = CFrame.new(-7, 1, 6) * CFrame.Angles(math.rad(0), math.rad(-45), math.rad(0)) p.BrickColor = BrickColor.new("Royal purple") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Herb3" p.Size = Vector3.new(4, 0.2, 0.5) p.CFrame = CFrame.new(-9, 0.6, 5) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Herb4" p.Size = Vector3.new(3, 0.2, 0.5) p.CFrame = CFrame.new(-8.5, 0.64, 3) * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Apple3" p.Size = Vector3.new(2, 1.8, 2) p.CFrame = CFrame.new(8, 1, -3) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Onion3" p.Size = Vector3.new(2.5, 1.5, 2) p.CFrame = CFrame.new(9, 1, -5) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)) p.BrickColor = BrickColor.new("Royal purple") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Herb5" p.Size = Vector3.new(3.5, 0.2, 0.5) p.CFrame = CFrame.new(10, 0.6, -4) * CFrame.Angles(math.rad(0), math.rad(-45), math.rad(0)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Apple4" p.Size = Vector3.new(2, 1.8, 2) p.CFrame = CFrame.new(8, 1, 3) p.BrickColor = BrickColor.new("Bright red") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Onion4" p.Size = Vector3.new(2.5, 1.5, 2) p.CFrame = CFrame.new(9, 1, 5) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)) p.BrickColor = BrickColor.new("Royal purple") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Herb6" p.Size = Vector3.new(3.5, 0.2, 0.5) p.CFrame = CFrame.new(10, 0.6, 4) * CFrame.Angles(math.rad(0), math.rad(45), math.rad(0)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Onion5" p.Size = Vector3.new(3, 1.5, 2) p.CFrame = CFrame.new(0, 1, 6.5) * CFrame.Angles(math.rad(0), math.rad(15), math.rad(0)) p.BrickColor = BrickColor.new("Royal purple") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Herb7" p.Size = Vector3.new(4, 0.2, 0.5) p.CFrame = CFrame.new(1, 0.6, 7) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Onion6" p.Size = Vector3.new(3, 1.5, 2) p.CFrame = CFrame.new(0, 1, -6.5) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(0)) p.BrickColor = BrickColor.new("Royal purple") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Herb8" p.Size = Vector3.new(4, 0.2, 0.5) p.CFrame = CFrame.new(1, 0.6, -7) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(0)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end model.PrimaryPart = model:FindFirstChild("BodyBase") print("RoastTurkey built: " .. #model:GetChildren() .. " parts")