local MS = game:GetService("MaterialService") local ok, roots = pcall(game.GetObjects, game, "rbxassetid://13386676607") if not ok then return warn(roots) end local tmp = Instance.new("Folder") for _, r in ipairs(roots) do r.Parent = tmp end for _, d in ipairs(tmp:GetDescendants()) do if d:IsA("MaterialVariant") then d.Parent = MS end end tmp:Destroy() local model = Instance.new("Model") model.Name = "CactusCollection" model.Parent = workspace local variants = { ["Bright yellow"] = "2022 Weld", ["Carnation pink"] = "2022 Stud", ["Dark green"] = "2022 Stud", ["Dusty Rose"] = "2022 Stud", ["Earth green"] = "2022 Stud", ["Institutional white"] = "2022 Stud", ["Pine Cone"] = "2022 Small Stud", ["Sand green"] = "2022 Stud", } if next(needed) then local ok, roots = pcall(game.GetObjects, game, "rbxassetid://13386676607") if not ok then warn(roots) else local tmp = Instance.new("Folder") for _, r in ipairs(roots) do r.Parent = tmp end for _, d in ipairs(tmp:GetDescendants()) do if d:IsA("MaterialVariant") and needed[d.Name] then d.Parent = MS end end tmp:Destroy() end end end do local p = Instance.new("Part") p.Name = "PP_Base" p.Size = Vector3.new(3, 6, 1) p.CFrame = CFrame.new(-15, 3, 0) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "PP_ArmL" p.Size = Vector3.new(2.5, 5, 1) p.CFrame = CFrame.new(-16.5, 8, 0.24) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "PP_ArmR" p.Size = Vector3.new(2.5, 6, 1) p.CFrame = CFrame.new(-13.5, 9, 0.24) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "PP_Flower1" p.Size = Vector3.new(0.8, 0.8, 0.8) p.CFrame = CFrame.new(-16.5, 10.5, 0) p.BrickColor = BrickColor.new("Carnation pink") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "PP_Flower2" p.Size = Vector3.new(0.8, 0.8, 0.8) p.CFrame = CFrame.new(-12.5, 12, 0) p.BrickColor = BrickColor.new("Carnation pink") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "WH_Base" p.Size = Vector3.new(5, 3, 3) p.CFrame = CFrame.new(-9, 2.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "WH_Top" p.Size = Vector3.new(2.8, 2.8, 2.8) p.CFrame = CFrame.new(-9, 5, 0) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Sag_Trunk1" p.Size = Vector3.new(10, 3, 3) p.CFrame = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Sag_Trunk2" p.Size = Vector3.new(10, 2.76, 2.76) p.CFrame = CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Sag_TrunkTop" p.Size = Vector3.new(2.8, 2.8, 2.8) p.CFrame = CFrame.new(0, 20, 0) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Sag_ArmL_H" p.Size = Vector3.new(5, 2, 2) p.CFrame = CFrame.new(-2.5, 12, 0) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Sag_ArmL_V" p.Size = Vector3.new(6, 1.96, 1.96) p.CFrame = CFrame.new(-4, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Sag_ArmL_Top" p.Size = Vector3.new(2, 2, 2) p.CFrame = CFrame.new(-4, 18, 0) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Sag_ArmR_H" p.Size = Vector3.new(5, 2, 2) p.CFrame = CFrame.new(2.5, 14, 0) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Sag_ArmR_V" p.Size = Vector3.new(8, 1.96, 1.96) p.CFrame = CFrame.new(4, 18, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Sag_ArmR_Top" p.Size = Vector3.new(2, 2, 2) p.CFrame = CFrame.new(4, 22, 0) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Sag_Nub" p.Size = Vector3.new(2, 1.5, 1.5) p.CFrame = CFrame.new(2, 10, 1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(45)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Spike_Base" p.Size = Vector3.new(6, 3, 6) p.CFrame = CFrame.new(12, 2, 0) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Spike_Arm_0" p.Size = Vector3.new(3, 0.5, 0.5) p.CFrame = CFrame.new(14.5, 3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(30)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Spike_Arm_1" p.Size = Vector3.new(3, 0.5, 0.5) p.CFrame = CFrame.new(13.7678, 3, 1.76777) * CFrame.Angles(math.rad(0), math.rad(-45), math.rad(30)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Spike_Arm_2" p.Size = Vector3.new(3, 0.5, 0.5) p.CFrame = CFrame.new(12, 3, 2.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(30)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Spike_Arm_3" p.Size = Vector3.new(3, 0.5, 0.5) p.CFrame = CFrame.new(10.2322, 3, 1.76777) * CFrame.Angles(math.rad(0), math.rad(-135), math.rad(30)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Spike_Arm_4" p.Size = Vector3.new(3, 0.5, 0.5) p.CFrame = CFrame.new(9.5, 3, 0) * CFrame.Angles(math.rad(0), math.rad(-180), math.rad(30)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Spike_Arm_5" p.Size = Vector3.new(3, 0.5, 0.5) p.CFrame = CFrame.new(10.2322, 3, -1.76777) * CFrame.Angles(math.rad(0), math.rad(-225), math.rad(30)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Spike_Arm_6" p.Size = Vector3.new(3, 0.5, 0.5) p.CFrame = CFrame.new(12, 3, -2.5) * CFrame.Angles(math.rad(0), math.rad(-270), math.rad(30)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Spike_Arm_7" p.Size = Vector3.new(3, 0.5, 0.5) p.CFrame = CFrame.new(13.7678, 3, -1.76777) * CFrame.Angles(math.rad(0), math.rad(-315), math.rad(30)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Spike_Flower" p.Size = Vector3.new(1.5, 1.5, 1.5) p.CFrame = CFrame.new(12, 4, 0) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Barrel1_Base" p.Size = Vector3.new(6, 6, 6) p.CFrame = CFrame.new(-10, 4, 0) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Barrel1_F1" p.Size = Vector3.new(2, 2, 2) p.CFrame = CFrame.new(-11, 7, 0) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Barrel1_F2" p.Size = Vector3.new(2, 2, 2) p.CFrame = CFrame.new(-9, 7, 1) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Barrel2_Base" p.Size = Vector3.new(6, 4.96, 4.96) p.CFrame = CFrame.new(12, 4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)) p.BrickColor = BrickColor.new("Dark green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Barrel2_Top" p.Size = Vector3.new(5, 5, 5) p.CFrame = CFrame.new(12, 7, 0) p.BrickColor = BrickColor.new("Dark green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Barrel2_FlowerStem" p.Size = Vector3.new(3, 1, 1) p.CFrame = CFrame.new(13, 8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(70)) p.BrickColor = BrickColor.new("Pine Cone") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Small Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Barrel2_Flower" p.Size = Vector3.new(2.5, 2.5, 2.5) p.CFrame = CFrame.new(14, 9.5, 0) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "BigF_Stem" p.Size = Vector3.new(8, 2.96, 2.96) p.CFrame = CFrame.new(8, 5, 5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(45)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "BigF_Base" p.Size = Vector3.new(4, 4, 4) p.CFrame = CFrame.new(11, 8, 5) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "BigF_Center" p.Size = Vector3.new(3, 3, 3) p.CFrame = CFrame.new(12, 9, 5) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Petal_0" p.Size = Vector3.new(3, 0.5, 1) p.CFrame = CFrame.new(14, 9, 5.2) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Spike_0" p.Size = Vector3.new(4, 0.2, 0.2) p.CFrame = CFrame.new(14, 9, 4.7) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Petal_1" p.Size = Vector3.new(3, 0.5, 1) p.CFrame = CFrame.new(13.7321, 10, 5.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(30)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Spike_1" p.Size = Vector3.new(4, 0.2, 0.2) p.CFrame = CFrame.new(13.7321, 10, 4.7) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(30)) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Petal_2" p.Size = Vector3.new(3, 0.5, 1) p.CFrame = CFrame.new(13, 10.7321, 5.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Spike_2" p.Size = Vector3.new(4, 0.2, 0.2) p.CFrame = CFrame.new(13.02, 10.766741, 4.7) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Petal_3" p.Size = Vector3.new(3, 0.5, 1) p.CFrame = CFrame.new(12, 11, 5.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Spike_3" p.Size = Vector3.new(4, 0.2, 0.2) p.CFrame = CFrame.new(12, 11, 4.7) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Petal_4" p.Size = Vector3.new(3, 0.5, 1) p.CFrame = CFrame.new(11, 10.7321, 5.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(120)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Spike_4" p.Size = Vector3.new(4, 0.2, 0.2) p.CFrame = CFrame.new(10.98, 10.766741, 4.7) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(120)) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Petal_5" p.Size = Vector3.new(3, 0.5, 1) p.CFrame = CFrame.new(10.2679, 10, 5.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(150)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Spike_5" p.Size = Vector3.new(4, 0.2, 0.2) p.CFrame = CFrame.new(10.233259, 10.02, 4.7) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(150)) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Petal_6" p.Size = Vector3.new(3, 0.5, 1) p.CFrame = CFrame.new(10, 9, 5.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(180)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Spike_6" p.Size = Vector3.new(4, 0.2, 0.2) p.CFrame = CFrame.new(10, 9, 4.7) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(180)) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Petal_7" p.Size = Vector3.new(3, 0.5, 1) p.CFrame = CFrame.new(10.2679, 8, 5.16) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(210)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Spike_7" p.Size = Vector3.new(4, 0.2, 0.2) p.CFrame = CFrame.new(10.2679, 8, 4.66) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(210)) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Petal_8" p.Size = Vector3.new(3, 0.5, 1) p.CFrame = CFrame.new(11, 7.26795, 5.12) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(240)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Spike_8" p.Size = Vector3.new(4, 0.2, 0.2) p.CFrame = CFrame.new(11, 7.26795, 4.62) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(240)) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Petal_9" p.Size = Vector3.new(3, 0.5, 1) p.CFrame = CFrame.new(12, 7, 5.08) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(270)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Spike_9" p.Size = Vector3.new(4, 0.2, 0.2) p.CFrame = CFrame.new(12, 7, 4.58) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(270)) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Petal_10" p.Size = Vector3.new(3, 0.5, 1) p.CFrame = CFrame.new(13, 7.26795, 5.04) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(300)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Spike_10" p.Size = Vector3.new(4, 0.2, 0.2) p.CFrame = CFrame.new(13, 7.26795, 4.54) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(300)) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Petal_11" p.Size = Vector3.new(3, 0.5, 1) p.CFrame = CFrame.new(13.7321, 8, 5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(330)) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BigF_Spike_11" p.Size = Vector3.new(4, 0.2, 0.2) p.CFrame = CFrame.new(13.7321, 8, 4.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(330)) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Weld" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Barrel3_Base" p.Size = Vector3.new(5, 3.96, 3.96) p.CFrame = CFrame.new(-15, 3, 5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)) p.BrickColor = BrickColor.new("Sand green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Barrel3_Top" p.Size = Vector3.new(4, 4, 4) p.CFrame = CFrame.new(-15, 5.5, 5) p.BrickColor = BrickColor.new("Sand green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Barrel3_Flower" p.Size = Vector3.new(2, 2, 2) p.CFrame = CFrame.new(-16, 6, 5) p.BrickColor = BrickColor.new("Dusty Rose") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Agave_Trunk" p.Size = Vector3.new(5, 3, 3) p.CFrame = CFrame.new(-8, 3, 5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)) p.BrickColor = BrickColor.new("Pine Cone") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Small Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Agave_Leaf_0" p.Size = Vector3.new(5, 0.5, 1.5) p.CFrame = CFrame.new(-5, 6, 5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(30)) p.BrickColor = BrickColor.new("Dark green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Agave_Leaf_1" p.Size = Vector3.new(5, 0.5, 1.5) p.CFrame = CFrame.new(-6.5, 6, 7.59808) * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(30)) p.BrickColor = BrickColor.new("Dark green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Agave_Leaf_2" p.Size = Vector3.new(5, 0.5, 1.5) p.CFrame = CFrame.new(-9.5, 6, 7.59808) * CFrame.Angles(math.rad(0), math.rad(-120), math.rad(30)) p.BrickColor = BrickColor.new("Dark green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Agave_Leaf_3" p.Size = Vector3.new(5, 0.5, 1.5) p.CFrame = CFrame.new(-11, 6, 5) * CFrame.Angles(math.rad(0), math.rad(-180), math.rad(30)) p.BrickColor = BrickColor.new("Dark green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Agave_Leaf_4" p.Size = Vector3.new(5, 0.5, 1.5) p.CFrame = CFrame.new(-9.5, 6, 2.40192) * CFrame.Angles(math.rad(0), math.rad(-240), math.rad(30)) p.BrickColor = BrickColor.new("Dark green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Agave_Leaf_5" p.Size = Vector3.new(5, 0.5, 1.5) p.CFrame = CFrame.new(-6.5, 6, 2.40192) * CFrame.Angles(math.rad(0), math.rad(-300), math.rad(30)) p.BrickColor = BrickColor.new("Dark green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Agave_Flower" p.Size = Vector3.new(2, 2, 2) p.CFrame = CFrame.new(-8, 7, 5) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Orange_Stem1" p.Size = Vector3.new(4, 1, 1) p.CFrame = CFrame.new(-2, 3, 5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(70)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Orange_F1" p.Size = Vector3.new(2.5, 2.5, 2.5) p.CFrame = CFrame.new(-4, 4, 5) p.BrickColor = BrickColor.new("Dusty Rose") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "Orange_Stem2" p.Size = Vector3.new(4, 1, 1) p.CFrame = CFrame.new(2, 3, 5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(110)) p.BrickColor = BrickColor.new("Earth green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Orange_F2" p.Size = Vector3.new(2.5, 2.5, 2.5) p.CFrame = CFrame.new(4, 4, 5) p.BrickColor = BrickColor.new("Dusty Rose") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Round_Base" p.Size = Vector3.new(6, 6, 6) p.CFrame = CFrame.new(15, 4, 5) p.BrickColor = BrickColor.new("Dark green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Round_Top" p.Size = Vector3.new(3, 3, 3) p.CFrame = CFrame.new(15, 7.5, 5) p.BrickColor = BrickColor.new("Dark green") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Round_F1" p.Size = Vector3.new(0.5, 0.5, 0.5) p.CFrame = CFrame.new(14.5, 8.8, 5) p.BrickColor = BrickColor.new("Carnation pink") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "Round_F2" p.Size = Vector3.new(0.5, 0.5, 0.5) p.CFrame = CFrame.new(15.5, 8.8, 5) p.BrickColor = BrickColor.new("Carnation pink") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end model.PrimaryPart = model:FindFirstChild("Sag_Trunk1") print("CactusCollection built: " .. #model:GetChildren() .. " parts")