local MS = game:GetService("MaterialService") local ok, roots = pcall(game.GetObjects, game, "rbxassetid://13386676607") if not ok then return warn(roots) end local tmp = Instance.new("Folder") for _, r in ipairs(roots) do r.Parent = tmp end for _, d in ipairs(tmp:GetDescendants()) do if d:IsA("MaterialVariant") then d.Parent = MS end end tmp:Destroy() local model = Instance.new("Model") model.Name = "BeetleCar" model.Parent = workspace local variants = { ["Black"] = "2022 Glue", ["Brick yellow"] = "2022 Stud", ["Institutional white"] = "2022 Stud", ["Medium stone grey"] = "2022 Inlet", ["Really black"] = "2022 Universal", } if next(needed) then local ok, roots = pcall(game.GetObjects, game, "rbxassetid://13386676607") if not ok then warn(roots) else local tmp = Instance.new("Folder") for _, r in ipairs(roots) do r.Parent = tmp end for _, d in ipairs(tmp:GetDescendants()) do if d:IsA("MaterialVariant") and needed[d.Name] then d.Parent = MS end end tmp:Destroy() end end end do local p = Instance.new("Part") p.Name = "Chassis" p.Size = Vector3.new(7, 1, 16) p.CFrame = CFrame.new(0, 2, 0) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "BodyLower" p.Size = Vector3.new(8, 2, 15) p.CFrame = CFrame.new(0, 3, 0) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "HoodBase" p.Size = Vector3.new(6, 1.5, 3) p.CFrame = CFrame.new(0, 3.5, -6.5) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "HoodMid" p.Size = Vector3.new(5.5, 1, 2) p.CFrame = CFrame.new(0, 2.7, -8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "HoodTip" p.Size = Vector3.new(5, 0.8, 1.5) p.CFrame = CFrame.new(0, 2.1, -9.2) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "RearDeckBase" p.Size = Vector3.new(6, 1.5, 3) p.CFrame = CFrame.new(0, 3.5, 6.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "RearDeckMid" p.Size = Vector3.new(5.5, 1, 2) p.CFrame = CFrame.new(0, 2.7, 8) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "RearDeckTip" p.Size = Vector3.new(5, 0.8, 1.5) p.CFrame = CFrame.new(0, 2.1, 9.2) * CFrame.Angles(math.rad(-45), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "CabinBase" p.Size = Vector3.new(7, 1.5, 8) p.CFrame = CFrame.new(0, 5, 0) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Roof" p.Size = Vector3.new(6.5, 0.5, 6) p.CFrame = CFrame.new(0, 6.5, 0) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "Windshield" p.Size = Vector3.new(6.5, 2, 1.5) p.CFrame = CFrame.new(0, 5.5, -4.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Glue" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "RearWindow" p.Size = Vector3.new(6.5, 2, 1.5) p.CFrame = CFrame.new(0, 5.5, 4.5) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Glue" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "SideWindowL" p.Size = Vector3.new(0.2, 1.8, 7) p.CFrame = CFrame.new(-3.48, 5.5, 0) p.BrickColor = BrickColor.new("Black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Glue" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "SideWindowR" p.Size = Vector3.new(0.2, 1.8, 7) p.CFrame = CFrame.new(3.48, 5.5, 0) p.BrickColor = BrickColor.new("Black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Glue" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "PillarB_L" p.Size = Vector3.new(0.3, 2, 0.5) p.CFrame = CFrame.new(-3.5, 5.5, 0) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "PillarB_R" p.Size = Vector3.new(0.3, 2, 0.5) p.CFrame = CFrame.new(3.5, 5.5, 0) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "FenderFL_Top" p.Size = Vector3.new(1.5, 2.5, 5) p.CFrame = CFrame.new(-4.25, 3, -6) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "FenderFL_Front" p.Size = Vector3.new(1.5, 2, 2.5) p.CFrame = CFrame.new(-4.21, 2, -8) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "FenderFL_Back" p.Size = Vector3.new(1.5, 2, 2.5) p.CFrame = CFrame.new(-4.21, 2, -4) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "FenderFR_Top" p.Size = Vector3.new(1.5, 2.5, 5) p.CFrame = CFrame.new(4.25, 3, -6) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "FenderFR_Front" p.Size = Vector3.new(1.5, 2, 2.5) p.CFrame = CFrame.new(4.29, 2, -8) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "FenderFR_Back" p.Size = Vector3.new(1.5, 2, 2.5) p.CFrame = CFrame.new(4.29, 2, -4) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "FenderRL_Top" p.Size = Vector3.new(1.5, 2.5, 5) p.CFrame = CFrame.new(-4.25, 3, 6) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "FenderRL_Front" p.Size = Vector3.new(1.5, 2, 2.5) p.CFrame = CFrame.new(-4.21, 2, 4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "FenderRL_Back" p.Size = Vector3.new(1.5, 2, 2.5) p.CFrame = CFrame.new(-4.21, 2, 8) * CFrame.Angles(math.rad(-45), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "FenderRR_Top" p.Size = Vector3.new(1.5, 2.5, 5) p.CFrame = CFrame.new(4.25, 3, 6) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "FenderRR_Front" p.Size = Vector3.new(1.5, 2, 2.5) p.CFrame = CFrame.new(4.29, 2, 4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "FenderRR_Back" p.Size = Vector3.new(1.5, 2, 2.5) p.CFrame = CFrame.new(4.29, 2, 8) * CFrame.Angles(math.rad(-45), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "RunningBoardL" p.Size = Vector3.new(0.8, 0.2, 6) p.CFrame = CFrame.new(-4.2, 1.7, 0) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "RunningBoardR" p.Size = Vector3.new(0.8, 0.2, 6) p.CFrame = CFrame.new(4.2, 1.7, 0) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "TireFL" p.Size = Vector3.new(0.8, 2.8, 2.8) p.CFrame = CFrame.new(-4.2, 1.4, -6) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "HubFL" p.Size = Vector3.new(0.9, 1.96, 1.96) p.CFrame = CFrame.new(-4.3, 1.4, -6) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "CapFL" p.Size = Vector3.new(1, 1.12, 1.12) p.CFrame = CFrame.new(-4.4, 1.4, -6) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "TireFR" p.Size = Vector3.new(0.8, 2.8, 2.8) p.CFrame = CFrame.new(4.2, 1.4, -6) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "HubFR" p.Size = Vector3.new(0.9, 1.96, 1.96) p.CFrame = CFrame.new(4.3, 1.4, -6) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "CapFR" p.Size = Vector3.new(1, 1.12, 1.12) p.CFrame = CFrame.new(4.4, 1.4, -6) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "TireRL" p.Size = Vector3.new(0.8, 2.8, 2.8) p.CFrame = CFrame.new(-4.2, 1.4, 6) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "HubRL" p.Size = Vector3.new(0.9, 1.96, 1.96) p.CFrame = CFrame.new(-4.3, 1.4, 6) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "CapRL" p.Size = Vector3.new(1, 1.12, 1.12) p.CFrame = CFrame.new(-4.4, 1.4, 6) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "TireRR" p.Size = Vector3.new(0.8, 2.8, 2.8) p.CFrame = CFrame.new(4.2, 1.4, 6) p.BrickColor = BrickColor.new("Really black") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Universal" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "HubRR" p.Size = Vector3.new(0.9, 1.96, 1.96) p.CFrame = CFrame.new(4.3, 1.4, 6) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "CapRR" p.Size = Vector3.new(1, 1.12, 1.12) p.CFrame = CFrame.new(4.4, 1.4, 6) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "HeadlightL_Housing" p.Size = Vector3.new(1.2, 1.2, 1.2) p.CFrame = CFrame.new(-3.2, 3.3, -8.2) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "HeadlightL_Lens" p.Size = Vector3.new(1, 1, 1) p.CFrame = CFrame.new(-3.2, 3.3, -8.4) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Neon p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "HeadlightR_Housing" p.Size = Vector3.new(1.2, 1.2, 1.2) p.CFrame = CFrame.new(3.2, 3.3, -8.2) p.BrickColor = BrickColor.new("Brick yellow") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "HeadlightR_Lens" p.Size = Vector3.new(1, 1, 1) p.CFrame = CFrame.new(3.2, 3.3, -8.4) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Neon p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "TurnSignalL" p.Size = Vector3.new(0.4, 0.4, 0.6) p.CFrame = CFrame.new(-2.8, 4.1, -7) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Neon p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Ball p.Name = "TurnSignalR" p.Size = Vector3.new(0.4, 0.4, 0.6) p.CFrame = CFrame.new(2.8, 4.1, -7) p.BrickColor = BrickColor.new("Bright yellow") p.Material = Enum.Material.Neon p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "FrontBumperBar" p.Size = Vector3.new(8.5, 0.4, 0.4) p.CFrame = CFrame.new(0, 2.3, -9.8) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "FrontBumperGuardL" p.Size = Vector3.new(0.3, 1.2, 0.5) p.CFrame = CFrame.new(-1.5, 2.5, -9.9) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "FrontBumperGuardR" p.Size = Vector3.new(0.3, 1.2, 0.5) p.CFrame = CFrame.new(1.5, 2.5, -9.9) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "FrontBumperMountL" p.Size = Vector3.new(0.2, 0.2, 0.8) p.CFrame = CFrame.new(-1.5, 2.3, -9.4) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "FrontBumperMountR" p.Size = Vector3.new(0.2, 0.2, 0.8) p.CFrame = CFrame.new(1.5, 2.3, -9.4) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Shape = Enum.PartType.Cylinder p.Name = "RearBumperBar" p.Size = Vector3.new(8.5, 0.4, 0.4) p.CFrame = CFrame.new(0, 2.3, 9.8) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "RearBumperGuardL" p.Size = Vector3.new(0.3, 1.2, 0.5) p.CFrame = CFrame.new(-1.5, 2.5, 9.9) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "RearBumperGuardR" p.Size = Vector3.new(0.3, 1.2, 0.5) p.CFrame = CFrame.new(1.5, 2.5, 9.9) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "LicensePlate" p.Size = Vector3.new(2.5, 0.8, 0.1) p.CFrame = CFrame.new(0, 1.9, -9.8) p.BrickColor = BrickColor.new("Institutional white") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Stud" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "HoodHandle" p.Size = Vector3.new(0.2, 0.8, 0.2) p.CFrame = CFrame.new(0, 3, -9.3) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "DoorHandleL" p.Size = Vector3.new(0.2, 0.2, 0.8) p.CFrame = CFrame.new(-4.1, 4, -1) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "DoorHandleR" p.Size = Vector3.new(0.2, 0.2, 0.8) p.CFrame = CFrame.new(4.1, 4, -1) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "SideTrimL" p.Size = Vector3.new(0.1, 0.1, 6) p.CFrame = CFrame.new(-4.05, 3.7, 0) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end do local p = Instance.new("Part") p.Name = "SideTrimR" p.Size = Vector3.new(0.1, 0.1, 6) p.CFrame = CFrame.new(4.05, 3.7, 0) p.BrickColor = BrickColor.new("Medium stone grey") p.Material = Enum.Material.Glacier p.MaterialVariant = "2022 Inlet" p.Anchored = true p.Parent = model end model.PrimaryPart = model:FindFirstChild("Chassis") print("BeetleCar built: " .. #model:GetChildren() .. " parts")